Running game outside level editor
Running game outside level editor
I can get the game to execute inside the level editor, everything runs fine, but I've been trying to compile it so it's distributable. This is proving to be a problem, because no matter what I do, it always defaults to the demo level. I've tried changing the INI to run the level I've created, but again, it just runs the demo level. Has anyone encountered this issue?
Re: Running game outside level editor
So you made a level, compiled it in the editor, but RF wont work?
OR
You made a game, and it always defaults to demorf1.bsp?
I don't really get what you mean, but did you try to delete that level (get it backed-up in an other folder though) and seeing if that works?
OR
You made a game, and it always defaults to demorf1.bsp?
I don't really get what you mean, but did you try to delete that level (get it backed-up in an other folder though) and seeing if that works?
Re: Running game outside level editor
In RealityFactory.in file change the line UseCharSelect=true to UseCharSelect=false
and use GameBuilder to compile your distributable.
and use GameBuilder to compile your distributable.
Re: Running game outside level editor
I actually figured it out, I had to find the characters ini file and replace virgil's default starting level. Also, the gamebuilder doesn't actually work. I just had to make a copy of the RF folder and redo some of the INI's.
Re: Running game outside level editor
GameMaker does work now, it was fixed in rf v076.