Mortal Progress (tentative name)

Game Design, Story, Game Play.
Alextreme
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Mortal Progress (tentative name)

Post by Alextreme »

In the near future, in which nuclear bombs and other weapons of mass destruction are ineffective against the new fields of force, an evil entity develops a powerful weapon. To be able to sell it, skillfully produces a conflict between americas and Asia.

You are a soldier elite and have a special shield of energy that will help you in your mission, your goal is to destroy this weapon.
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This project is being done by myself and a couple of friends in the community RF in Spanish.
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Screens:

They are unfinished, but the show so that you gave me your opinion.


Image Image
Image Image

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PS: As the project will have a great deal of infiltration, I would like to know of any game in fact Reality Factory that is infiltration. If we do not get it, I could also suggest any of gunfire.
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Bye
Last edited by Alextreme on Thu Nov 20, 2008 9:38 pm, edited 1 time in total.
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Juutis
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Re: Progreso Mortal (tentative name)

Post by Juutis »

That looks pretty freaking sweet! I just love the sky and the sunlight. The atmosphere is simply great.

Now, I don't know if this counts but my game, Nirhis, has some basic stealth stuff. Like enemies not hearing you when you're walking or crawling, and not seeing you if they're not looking. Even if they were looking at your direction they don't spot you immediately. For more info check my game thread or download the demo from my signature. It's very very basic stuff but it might help you.
Pain is only psychological.
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Destron
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Re: Progreso Mortal (tentative name)

Post by Destron »

Those screens are very good! I look forward to seeing more. :D
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metal_head
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Re: Progreso Mortal (tentative name)

Post by metal_head »

The screens are wonderful!!! Only a question: You said that the game is in the near future..shouldn't the buildings be a little more Sci-Fi :D man don't listen to me :D I'm a big fan of theese futuristic things,it's great like that!

BTW if someone needs modern building textures,I have some and I can upload them,so just PM me,I'll make a new topic in Modelers Corner
Alextreme
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Re: Progreso Mortal (tentative name)

Post by Alextreme »

metal_head wrote:The screens are wonderful!!! Only a question: You said that the game is in the near future..shouldn't the buildings be a little more Sci-Fi :D man don't listen to me :D I'm a big fan of theese futuristic things,it's great like that!

BTW if someone needs modern building textures,I have some and I can upload them,so just PM me,I'll make a new topic in Modelers Corner

No! With near future I can refer to in 10 years, so it would be more or less in 2018. So it is not futuristic.

The screens that show are from a village in South Africa in which you have to find an entrance to the underground caves of the enemy. It is the third scenario, but more advanced than I have.
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Thanks for the comments.

P.D: Thanks for the information Juutis, I will look at the thread of your game.
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metal_head
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Re: Progreso Mortal (tentative name)

Post by metal_head »

:lol: my game's action is in 2012 and take a look at the screens in my game topic :D http://www.realityfactory.info/forum/vi ... =11&t=3711
anyway,I see what you are trying to do and if you want I can give you links to free and cool low-poly models just for that (rusty barrels,containers...old buildings and stuff.That's if you want to make the game look like half life 2 I'm planning a game like that too!But first I have to finnish my current project :) )
Danimita92
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Re: Progreso Mortal (tentative name)

Post by Danimita92 »

I doubt in 4 years they're gonna invent space-ships, I think Alextreme has gone for a more realistic near-future
Alextreme
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Re: Progreso Mortal (tentative name)

Post by Alextreme »

Wait a moment! My game is not a futuristic game, Progreso Mortal´s hasn´t got space ships. Only It´s has got a special suit.

Waooo I wrote this myself, I don´t use GOOGLE traductor!!
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Sph!nx
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Re: Progreso Mortal (tentative name)

Post by Sph!nx »

Man, nice mapping and texture works. Looking forward for more! Good luck!
Regards Sph!nx

Sven Co-op, DevEd: Development & Editing
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Trougedoor122
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Re: Progreso Mortal (tentative name)

Post by Trougedoor122 »

cool game, nice textures and design.
Alextreme
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Re: Progreso Mortal (tentative name)

Post by Alextreme »

Thanks, The positive answer help me to continue making the game!
Matte
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Re: Progreso Mortal (tentative name)

Post by Matte »

Since I'd like this game to become reality (is that why it is called Reality Factory? I never really thought about this name, like a factory to make your dream a reality.), here's another positive reply:

That are of the best screenshots I've ever seen here on RF! Keep up the good work!
Alextreme
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Re: Progreso Mortal (tentative name)

Post by Alextreme »

Matte wrote:Since I'd like this game to become reality (is that why it is called Reality Factory? I never really thought about this name, like a factory to make your dream a reality.), here's another positive reply:

That are of the best screenshots I've ever seen here on RF! Keep up the good work!
Thanks you!

Early I will put more screenshoot!
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Sorington
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Re: Progreso Mortal (tentative name)

Post by Sorington »

it is cool! :)
Greetings, Sorington
Alextreme
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Re: Progreso Mortal (tentative name)

Post by Alextreme »

Well. I´ve got the honor to show you a new screenshoot. It isn´t complete, I need explain of detail.

I hope you like it.

ImageImage

Bye!
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