A question about weapons
A question about weapons
How can make the player start the level with out holding any weapon? The default weapon is a gun, I just want to keep no starting weapon. Please help.
sankha93
- metal_head
- Posts: 1244
- Joined: Sat Jan 05, 2008 8:31 pm
- Location: Bulgaria,Sofia
- Contact:
Re: A question about weapons
In player.ini make all the weapon attributes 0,like that:
don't copy this,I got a weapon called blade,which I made,just make your weapon initials 0 and you won't have any weapon,than make attributes in the level,holding the weapon attributes if you want to have collectale weapons.
Code: Select all
[c8]
initial = 0
low = 0
high = 1
[scattergun]
initial = 0
low = 0
high = 1
[blade]
initial = 0
low = 0
high = 1
[disklauncher]
initial = 0
low = 0
high = 1Re: A question about weapons
How does one create attributes in a level?
EDIT: Attribute entity probably?
EDIT: Attribute entity probably?
Re: A question about weapons
What if I want the player to pick up a weapon which will then be the weapon. What to do in this situation?
sankha93
- QuestOfDreams
- Site Admin
- Posts: 1525
- Joined: Sun Jul 03, 2005 11:12 pm
- Location: Austria
- Contact:
Re: A question about weapons
Please read the manual.
- metal_head
- Posts: 1244
- Joined: Sat Jan 05, 2008 8:31 pm
- Location: Bulgaria,Sofia
- Contact:
Re: A question about weapons
Yeah man,read the manual it's all explained there than if you didn't find what you were looking for,ask...(sometimes,I can't find something in the manual so I ask and they tell me that's in the manual OMG,shame on me
)
Re: A question about weapons
Most likely use a script. But I do believe its in the manual somewhere... If not its in the book.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack