Sorry guys, I went everywhere to find the answer. I know it is here somewhere but I couldn't find it . All that I need to know is how to make a door to open as soon as the player get close to it, " not colliding with it".
Thank you
I am new in RF. Actually we don't use for games but as a resource for walkthroughs. I am working with friends in a small architecture office, home base, in Australia and Brazil. For that purpose, " walkthroughs" RF is getting very popular in South America, "spreading like fire on dry grass" As it getting bigger chances are its is not going to be free for too long " we hope RF will continue to be a free software for all of us"
Sorry guys
- metal_head
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Re: Sorry guys
You can put a trigger infront of the door,make the model empty (yes,it's possible to make and empty model if it's gonna be a trigger model) and assosiate the door entity foth the trigger.So that way when the player touches the trigger the door will open.
And welcome to the forums!
And welcome to the forums!