I am running into a problem here. I have these windows, with a tga texture on them:
Behind the windows, as you can see, are sky-faces. Now, as i have flagged the windows as window-brushes inside the editor, they should let through the light of the sunlight. Sadly this is not the case. What could be wrong?
Sunlight not working
Sunlight not working
Everyone can see the difficult, but only the wise can see the simple.
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Re: Sunlight not working
You must mark the window as SKY and drop any sunlight inside the room.
The sunlight is not a real light, does not cross the brush window
The sunlight is not a real light, does not cross the brush window
Re: Sunlight not working
Today i placed a SunLight and the bsp got light but the staticmesh did nt.
Re: Sunlight not working
Are the "CompLight" and "CompSunLight" parameters on?
Map happy, Map cheerful, But Please, Map Slowly!
Re: Sunlight not working
Yes,with a surrounding sky flagged box.Even if it worked,any actors on the terrain(grasses,trees,pawns)
would be black and without s. shadows (sunlights dont light them-not yet) unless you place an extra master light.
would be black and without s. shadows (sunlights dont light them-not yet) unless you place an extra master light.
Re: Sunlight not working
The Light Value must be a big value (12000)
Re: Sunlight not working
nothing worked.
- ardentcrest
- Posts: 735
- Joined: Wed Jan 25, 2006 10:55 pm
- Location: Ireland
Re: Sunlight not working
He's a Bot Jim, But not as we know It.
Re: Sunlight not working
Sunlight works for Bsp,and the staticmeshes remain black,you can try it.