Sunlight not working

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Jay
RF Dev Team
Posts: 1232
Joined: Fri Jul 08, 2005 1:56 pm
Location: Germany

Sunlight not working

Post by Jay »

I am running into a problem here. I have these windows, with a tga texture on them:

Image
Image

Behind the windows, as you can see, are sky-faces. Now, as i have flagged the windows as window-brushes inside the editor, they should let through the light of the sunlight. Sadly this is not the case. What could be wrong?
Everyone can see the difficult, but only the wise can see the simple.
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Zidane
Posts: 153
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Location: Spain

Re: Sunlight not working

Post by Zidane »

You must mark the window as SKY and drop any sunlight inside the room.

The sunlight is not a real light, does not cross the brush window
Veleran
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Re: Sunlight not working

Post by Veleran »

Today i placed a SunLight and the bsp got light but the staticmesh did nt.
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FridyWorm
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Location: Torremolinos(Málaga), Spain

Re: Sunlight not working

Post by FridyWorm »

Are the "CompLight" and "CompSunLight" parameters on?
Map happy, Map cheerful, But Please, Map Slowly!
Veleran
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Location: Greece

Re: Sunlight not working

Post by Veleran »

Yes,with a surrounding sky flagged box.Even if it worked,any actors on the terrain(grasses,trees,pawns)
would be black and without s. shadows (sunlights dont light them-not yet) unless you place an extra master light.
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Zidane
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Re: Sunlight not working

Post by Zidane »

The Light Value must be a big value (12000)
Veleran
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Re: Sunlight not working

Post by Veleran »

nothing worked.
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ardentcrest
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Location: Ireland

Re: Sunlight not working

Post by ardentcrest »

He's a Bot Jim, But not as we know It.
Veleran
Posts: 891
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Re: Sunlight not working

Post by Veleran »

Sunlight works for Bsp,and the staticmeshes remain black,you can try it.
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