changing the HUDness

Topics regarding Scripting with Reality Factory
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GMer
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Location: On the rock in the 3rd solar orbit.

changing the HUDness

Post by GMer »

I am planning a game where the HUD changes in-between levels ( you enter different battlesuits). Is there a way to use the HUD.ini file to change this, or do I use a scripted entity?
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!

Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
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metal_head
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Re: changing the HUDness

Post by metal_head »

In the playersetup entity there's the HUDInfoFile column,the default is hud.ini.Make several HUD.ini files
(hud1.ini hud2.ini etc.) and in each level define which HUD file to be used.
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GMer
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Joined: Thu Oct 25, 2007 4:49 pm
Location: On the rock in the 3rd solar orbit.

Re: changing the HUDness

Post by GMer »

Thanks for the help!
(about your avatar, if you like ultimate sporks, check this out! http://www.thinkgeek.com/homeoffice/kitchen/8ace/
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!

Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
User avatar
metal_head
Posts: 1244
Joined: Sat Jan 05, 2008 8:31 pm
Location: Bulgaria,Sofia
Contact:

Re: changing the HUDness

Post by metal_head »

(about your avatar, if you like ultimate sporks, check this out! http://www.thinkgeek.com/homeoffice/kitchen/8ace/
:D thanks,I like this avatar very much,when I first saw it,I couldn't stop laughing for 2 minutes,I don't know why....Spork...just that sounds really stupid and funny to me
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