
if you've seen it, you know that the water is actually moving and has waves when there is a storm and stuff, in RF that IS possible to make, I have to make an animated 3D model for that. OK, but I have no idea where can I find a water tutorial for milkshape..or maybe a water generator, I suck at animating and I have never made tomething like this, I triedn, but it was so unreallistic and funny, that I deleted it. I have a big harbor level, that is surrounded by water I can also make the water using frederico's tutorial, but I couldn't manage to make the texture proc effect slower, because I have only one file in my source folder and frederico has more, because I have only that "GameEntityDataTypes" file in the folder, sooo there's no file for the texture proc, I searched in that file a description or something for the TextureProc, but I couldn't find the line, frderico changed.