Okay so I replaced a texture in my level with a flipbook with a set of bmps and the same amount of bmps for the alpha maps, they all load correctly, but... no sign of the transparencies. I can only see the normal bitmap.
Is it because it isn't possible to replace with bitmaps and transparencies, or am I doing something wrong? Because the log doesn't say anything about not finding the bitmaps
Alpha flipbook
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Re: Alpha flipbook
If you are replacing a texture on a brush then you need to mark that brush face as transparent from within the editor.
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- Posts: 335
- Joined: Sat Feb 09, 2008 5:47 pm
- Location: Lanzarote/Canary Islands/Spain
Re: Alpha flipbook
I already had it marked
Re: Alpha flipbook
Read my replies to this post for more info on how I got alphas to work with a flipbook.