Other than Reality Racer, has anyone ever successfully created a racing game using RF?
and what is the viability of creating a simple game, where the player can drive a car around a city (such as free roam in games like Need for Speed?)
successful racing genre?
- Agentarrow
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successful racing genre?
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- metal_head
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Re: successful racing genre?
yeah, I'm also interested in that, I'm thinking on a level where you drive a buggy on a straight road (so it could be scripted pawn), but dunno where to start yet