Shaders
Shaders
How will RF2 work with shaders? Will we be able to define our own with the scripting language, or just use pre-made ones? Will it come with bloom etc.?
Once I was sad, and I stopped being sad and was awesome instead.
True story.
True story.
Re: Shaders
Shaders are done through the Ogre Material System.
Bloom is a post screen shader. Ogre calls these compositors. I will be packaging a number of default compositors with RF2 (the ones from the Ogre Compositor demo).
Bloom is a post screen shader. Ogre calls these compositors. I will be packaging a number of default compositors with RF2 (the ones from the Ogre Compositor demo).
Many Bothans died to bring you this signature....
Re: Shaders
Compositors are now working. You can download pre-alpha binaries from Sourceforge.
Many Bothans died to bring you this signature....