Google Sketchup 7 problem.

Topics relating to Modeling with Reality Factory.
Post Reply
User avatar
madness
Posts: 91
Joined: Mon Feb 11, 2008 5:56 pm

Google Sketchup 7 problem.

Post by madness »

I've been playing around with google sketchup and I really like how easy it makes modeling a building. So I've converted a model over to both a blender compatible format (which i haven't really learned how to use yet) and a milkshape format. So now I've got the model in milkshape and I'm noticing that the inside of any shape has faces both facing outward and inward. I was wondering if I should be worried about this? the faces are textured and everything. I'm thinking it would frig with rendering but I'm not sure.
What do you guys think?
Somewhere in Nevada...
User avatar
zany_001
Posts: 1047
Joined: Fri Mar 02, 2007 8:36 am
Location: Aotearoa

Re: Google Sketchup 7 problem.

Post by zany_001 »

You need to find a Flip Normals button. Not sure what it is in milkshape. Blender is just pressing N once or twice, I THINK.
Once I was sad, and I stopped being sad and was awesome instead.
True story.
User avatar
bernie
RF Moderator
Posts: 1249
Joined: Tue Nov 15, 2005 10:07 am
Location: Ireland

Re: Google Sketchup 7 problem.

Post by bernie »

In milkshape its go to face->reverse vertexorder or use hotkeys ctrl+shift+F
User avatar
madness
Posts: 91
Joined: Mon Feb 11, 2008 5:56 pm

Re: Google Sketchup 7 problem.

Post by madness »

Ok well flipping the normals didn't seem to give me the desired effect. I've attached the model below for you to look at (if you would please) Flipping normals seems to have an effect yes... but I'm not sure exactly what it does to this particular model. Could you please take a look and let me know if this model is stable and usable for this.
Thanks,
Madness
Attachments
Bunker Ruins.zip
(54.25 KiB) Downloaded 124 times
Somewhere in Nevada...
User avatar
darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA

Re: Google Sketchup 7 problem.

Post by darksmaster923 »

You need to select the faces that have inverted normals before you use the flip normals tool
Herp derp.
Post Reply