G'day Guys,
Can't find an answer via google or forum search.
Is there a good reason why the default wall thickness / hull thickness is 16?
Is any value good enough or do we get problems if we go lower? (so far it appears ok at 8 but I don't want to make a bunch of levels to find that it is going to crap out under certain circumstances.
(Thanks in advance)
Relevence of Wall Thickness of 16 **ANSWERED**
Relevence of Wall Thickness of 16 **ANSWERED**
Last edited by Humpty on Wed Oct 27, 2010 1:23 am, edited 1 time in total.
Just a noob with a genuine hobby interest looking for answers not found in docs.
Info on my purpose here can be found at viewtopic.php?f=12&t=4831
Info on my purpose here can be found at viewtopic.php?f=12&t=4831
Re: Relevence of Wall Thickness of 16
Nothing ever happens, but the best way for mapping is to use solid boxes (better framerate and you can do whatever you want)
GM
GM
Re: Relevence of Wall Thickness of 16
Nothing happens as long as you don't move ridiculously fast - then you can sometimes "fly outside of the level" - but that only happens when you are, like i said moving ridiculously fast.
Everyone can see the difficult, but only the wise can see the simple.
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Re: Relevence of Wall Thickness of 16
I can sometimes walk through the walls by moving diagonally (using buttons - W+A) like that.
Re: Relevence of Wall Thickness of 16
thankyou - Humpty
Just a noob with a genuine hobby interest looking for answers not found in docs.
Info on my purpose here can be found at viewtopic.php?f=12&t=4831
Info on my purpose here can be found at viewtopic.php?f=12&t=4831