Hello, this is my first time to post a topic. (but i always look up for RF info in this forum)
I would like to know how to make a minimap that shows player and pawn position and do some updates.
e.g. add a cross to the position after a trigger.
I made a bmp map to shows the level and show it in HUD as a picture. However, I don't know what to do to show
the player position and do the update.
Would someone teach me how to do it?
Thanks a lot for your help.
How to make a minimap that shows the player position
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Re: How to make a minimap that shows the player position
Man, I wish someone would post the answer here. I've been trying to find out myself
Re: How to make a minimap that shows the player position
That is on the requests list,we cant do this yet.
Re: How to make a minimap that shows the player position
You could probably write a script that gets the player position using the self.player_X, self.player_Y, and self.player_Z attributes then convert those coordinates in to your map coordinates by throwing away the Y parameter and scaling the X and Z to your map's scale. Then just draw an X on the map at that location. Also, you can do the same for other pawns using the self.current_X, self.current_Y, and self.current_Z attributes
- QuestOfDreams
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Re: How to make a minimap that shows the player position
Yep, it is possible to a certain degree, however, it takes quite a bit of scripting work.
I'm working on an easier solution for this task.
I'm working on an easier solution for this task.