Snap to grid gets borked when zooming in/out.....

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Silverwing
Posts: 23
Joined: Wed Jul 06, 2005 2:51 pm

Snap to grid gets borked when zooming in/out.....

Post by Silverwing »

steps to reproduce:

1. start any new level with default snap grid settings

2. place several brushes ( Identical sizes )

3. zoom in/out several times

4. move them around abit or make new brushes (again same size )

5. take a good look on how the snap to grid positioning gets borked



is this happening to anyone else?
Jay
RF Dev Team
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Joined: Fri Jul 08, 2005 1:56 pm
Location: Germany

Post by Jay »

maybe the grid itself changed(when zooming out the grid size changes. you can see it somewhere in the right bottom of the window, i think).

i never had this problem. which leveleditor did you use?
Everyone can see the difficult, but only the wise can see the simple.
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hike1
RF FAQ-Keeper
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Post by hike1 »

Doesn't happen with World Editor 2
http://terrymorgan.net/download.htm
Silverwing
Posts: 23
Joined: Wed Jul 06, 2005 2:51 pm

Post by Silverwing »

I currently have RFEdit pro 0.72a.


Doesn't happen with World Editor 2? Hmm.. maybe I should try that editor..
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ZenBudha
Posts: 285
Joined: Wed Aug 17, 2005 6:06 am
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Post by ZenBudha »

Grid size changes when you zoom in and out. Otherwise when you zoomed out the grid would look like a white plane or zoomed in you wouldn't be able to see but maybe 1 line of the grid.

So long as the brushes are not moving around which I have never experienced it's working just as it should.
Fear not the textures for the almighty stylus is with thee - Book of Zen
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