1. Is it possible to make a Pawn full bright?
In Pawn.ini, Ambient and Fillcolor are both 255 255 255, but RF still calculates the lighting and stuff... why?
2. Countdown timer... Is it possible to view the timer on screen? I checked from docs for countdowntimer entity, but didn't get it.
Thanks.
Two questions...
Re: Two questions...
For a countdown timer, you would need to create a variable for the player, have a pawn alter the variable, and use the hud.ini to draw the variable.
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
Re: Two questions...
Hey, thanks but, WHAT!?... Player a variable. WTF?
Re: Two questions...
Lolomgwtfdiaryqueenlolomgbbtheq, Lolomgwtfdiaryqueenlolomgbbtheq (I can say that in one breath)
Set up the variable much like the health is set up in the "player.ini" file and the "hud.ini" file, and have a pawn make the variable decrease by one every second.
Set up the variable much like the health is set up in the "player.ini" file and the "hud.ini" file, and have a pawn make the variable decrease by one every second.
Over 3 years (has it been that long?) and just now I noticed the day and month of my birthday were switched. Whoops!
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
Some 2d games I made, haven't made anything in a year though O.o
http://www.yoyogames.com/users/GMer56
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Re: Two questions...
You have to setGamemaker wrote:1. Is it possible to make a Pawn full bright?
In Pawn.ini, Ambient and Fillcolor are both 255 255 255, but RF still calculates the lighting and stuff... why?
Code: Select all
ambientlightfromfloor = false
Re: Two questions...
Thanks QOD, I've got to try that ambient light trick , but about countdowntimer, I need it to count seconds and minutes. I guess I try to solve my timer problem with another idea and you wont know when the bomb explodes.