I have another problem i made a few hud objects
Just a few for reference all pictures are made the same. Anyway the image shows great but the parts that i want to be transparent just aren't, why. And is there a way i can re-size them by just scripting it in like
framescale = #
No transparency
No transparency
"Life is like a box of ammo." You always know what your going to get.
- Nighthawk_0973
- Posts: 234
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Re: No transparency
No offense but might I suggest finding an artist? As far as hud objects I never got them to work because the coordinates of the screen in RF were only roughly defined in the eBook and I've never seen anything else about it...
https://sites.google.com/site/theneverendinguniverse/ <-- Infinite Universe Website. It's a 2D MMORPG I'm releasing into beta near the late summer (I hope ) note: RF isn't an MMO maker. Not yet anyways.
Re: No transparency
thanks anyway and i wish i could get an an artiest but cant so i have to draw everything out.Nighthawk_0973 wrote:No offense but might I suggest finding an artist? As far as hud objects I never got them to work because the coordinates of the screen in RF were only roughly defined in the eBook and I've never seen anything else about it...
"Life is like a box of ammo." You always know what your going to get.
- QuestOfDreams
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Re: No transparency
If I remember correctly, frames are drawn on top of indicators, so you will have to make those areas transparent in the frame image (i.e. black in the alpha image). Or do you mean there's no transparency at all? Is the alpha image specified correctly? What format are the images (bmp, 24bit, ...) ?
There's currently no way to resize the HUD images in game.
There's currently no way to resize the HUD images in game.
I suggest reading the section about the HUD.ini file in the RF manual.As far as hud objects I never got them to work because the coordinates of the screen in RF were only roughly defined in the eBook and I've never seen anything else about it...
Re: No transparency
no transparency at all i must have my problems with the alpha image for one its as big as the image itself.QuestOfDreams wrote:If I remember correctly, frames are drawn on top of indicators, so you will have to make those areas transparent in the frame image (i.e. black in the alpha image). Or do you mean there's no transparency at all? Is the alpha image specified correctly? What format are the images (bmp, 24bit, ...) ?
"Life is like a box of ammo." You always know what your going to get.