modeling and equity
modeling and equity
would it be possible i use a modeling program called AC3D to make models and download equity to import them. thanks.
Re: modeling and equity
It all depends on what formats AC3D will export.
NOTE: .3ds and .obj file formats do not support a skeleton. RF1 & Equity do not support weighted vertices.
Equity will import.
.act (mesh/skeleton/animation)
.bdy
3dsMax .nfo (mesh)
.mdl (halflife1 mesh/skeleton/animation)
.3ds
.obj
..ms3d mesh and skeleton only (no animation but can be imported and added via mot,smd or key files separately)
3dsmax .nfo (mesh/skeleton)
Ogre .mesh/skeleton (mesh/skeleton/animation)
Ogre .xml (mesh/skeleton/animation)
.smd (animation)
.mot (animation)
3dsmax .key (animation)
Equity will export
.act (mesh/skeleton/animation)
.bdy (via actor decompile)
.ms3d mesh/skeleton
.ms3d skeleton only
.mot (animation via ms3d export)
ogre .mesh/skeleton (mesh/skeleton animation)
ogre .xml mesh/skeleton (mesh skeleton/animation)
also Equity will also support the following texture files
.bmp
.jpg
.tga
.png
.dds
.tif
.tiff
Hope that helps you
Note that milkshape= $35 Ac3d=$89.95
NOTE: .3ds and .obj file formats do not support a skeleton. RF1 & Equity do not support weighted vertices.
Equity will import.
.act (mesh/skeleton/animation)
.bdy
3dsMax .nfo (mesh)
.mdl (halflife1 mesh/skeleton/animation)
.3ds
.obj
..ms3d mesh and skeleton only (no animation but can be imported and added via mot,smd or key files separately)
3dsmax .nfo (mesh/skeleton)
Ogre .mesh/skeleton (mesh/skeleton/animation)
Ogre .xml (mesh/skeleton/animation)
.smd (animation)
.mot (animation)
3dsmax .key (animation)
Equity will export
.act (mesh/skeleton/animation)
.bdy (via actor decompile)
.ms3d mesh/skeleton
.ms3d skeleton only
.mot (animation via ms3d export)
ogre .mesh/skeleton (mesh/skeleton animation)
ogre .xml mesh/skeleton (mesh skeleton/animation)
also Equity will also support the following texture files
.bmp
.jpg
.tga
.png
.dds
.tif
.tiff
Hope that helps you
Note that milkshape= $35 Ac3d=$89.95
- Nighthawk_0973
- Posts: 234
- Joined: Tue Apr 19, 2011 2:08 am
- Location: In front of my computer.
Re: modeling and equity
lol. All you really should worry about in image files in .bmp, .jpg, .png, and .gif. That's pretty much all the image files you'll ever have to use in your life. Then again anything can happen right?
https://sites.google.com/site/theneverendinguniverse/ <-- Infinite Universe Website. It's a 2D MMORPG I'm releasing into beta near the late summer (I hope ) note: RF isn't an MMO maker. Not yet anyways.
Re: modeling and equity
...DDS and TGA are also important for game design; in fact, DDS is more important for game designers than all of the above.Nighthawk_0973 wrote:lol. All you really should worry about in image files in .bmp, .jpg, .png, and .gif. That's pretty much all the image files you'll ever have to use in your life. Then again anything can happen right?
Once I was sad, and I stopped being sad and was awesome instead.
True story.
True story.
- Nighthawk_0973
- Posts: 234
- Joined: Tue Apr 19, 2011 2:08 am
- Location: In front of my computer.
Re: modeling and equity
oh
I'm just not farmiliar with those image files dispite the fact that I've been into game design for quite a while. Oh well at least we have our facts strait now.
I'm just not farmiliar with those image files dispite the fact that I've been into game design for quite a while. Oh well at least we have our facts strait now.
https://sites.google.com/site/theneverendinguniverse/ <-- Infinite Universe Website. It's a 2D MMORPG I'm releasing into beta near the late summer (I hope ) note: RF isn't an MMO maker. Not yet anyways.
Re: modeling and equity
how do i download equity and how do i import the models
Re: modeling and equity
Download here. Importing should be File->Importmegatop wrote:how do i download equity and how do i import the models
Once I was sad, and I stopped being sad and was awesome instead.
True story.
True story.
Re: modeling and equity
i downloaded it so now how do I import my model into rf and im pretty sure it has the skeloton.
Re: modeling and equity
Theres a Help file at the same location on my FileFront EquityHelp.zip its not total current but will help.
http://www.gamefront.com/files/user/hgtterry
Also what format are you tring to import.
Terry
http://www.gamefront.com/files/user/hgtterry
Also what format are you tring to import.
Terry
Equity_8RF0.1 ( Dedicated )
http://sourceforge.net/projects/equity8rf/
Equity10 ( Ogre Engine )
https://sourceforge.net/projects/hgts123/
http://sourceforge.net/projects/equity8rf/
Equity10 ( Ogre Engine )
https://sourceforge.net/projects/hgts123/
Re: modeling and equity
im trying to import a regular model. is there a way i can show you a picture from the model making program and the actual model
Re: modeling and equity
Hi megatop
you said Im trying to import a regular model.
we are not sure what you mean are you exporting as a .3ds .obj etc what format are you tring to import into Equity.
Terry
you said Im trying to import a regular model.
we are not sure what you mean are you exporting as a .3ds .obj etc what format are you tring to import into Equity.
Terry
Equity_8RF0.1 ( Dedicated )
http://sourceforge.net/projects/equity8rf/
Equity10 ( Ogre Engine )
https://sourceforge.net/projects/hgts123/
http://sourceforge.net/projects/equity8rf/
Equity10 ( Ogre Engine )
https://sourceforge.net/projects/hgts123/
Re: modeling and equity
well with my software you can save it as anything like .obj, 3d studio, milkshapeACII, dive, DVS, inventor, Google earth KML, massive, povray, QuakeMD2, Renderman, STL acii..., Triangle, VMRL1, VMRL2, VMRL2proto, 3D Studio, 3DS ASE,
Collada, DXF, LDraw(lego), LightwaveLWO , Direct X, milkshapeACII(with skelation), ATI Graphics, Quake map, seclond live 1 and 2 and 3, SMF, Unreal tourment, and ac3d. I think i found something better than milkshape. anyways thats it. this is just under the export button for what i what i want to save it under
Collada, DXF, LDraw(lego), LightwaveLWO , Direct X, milkshapeACII(with skelation), ATI Graphics, Quake map, seclond live 1 and 2 and 3, SMF, Unreal tourment, and ac3d. I think i found something better than milkshape. anyways thats it. this is just under the export button for what i what i want to save it under
Re: modeling and equity
so with all of that is there a way to import it itnto RF
Re: modeling and equity
Yes megatop.
I am not sure what the propblem is as Bernie as explained all you have to do is Export you model from AC3D as .3ds or .obj and import the file into Equity and save the Actor that Equity makes thats it.
One point make sure the file you Export from AC3D is triangulated or it will fail RF1 actors are triangulated.
Terry
I am not sure what the propblem is as Bernie as explained all you have to do is Export you model from AC3D as .3ds or .obj and import the file into Equity and save the Actor that Equity makes thats it.
One point make sure the file you Export from AC3D is triangulated or it will fail RF1 actors are triangulated.
Terry
Equity_8RF0.1 ( Dedicated )
http://sourceforge.net/projects/equity8rf/
Equity10 ( Ogre Engine )
https://sourceforge.net/projects/hgts123/
http://sourceforge.net/projects/equity8rf/
Equity10 ( Ogre Engine )
https://sourceforge.net/projects/hgts123/
Re: modeling and equity
than what would i do in equity