How can i pick up weapons in my level.
I have placed a Attribute-Entity in my Level and
have write all things in the *.ini Files. When initial is 1,the weapon
function complet. But when initial is 0, i cant pick the weapon up.
Pick up Weapons
the AttributeType should be set to the nbame of the weapon, and the AttributeAmount should be set to 1. also, you must set the szActorFile property to some actor file that existrs in order to see the weapon in the level.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
like, an example level, or..?
you add an attribute entity and give it the properties i mentioned above.
you add an attribute entity and give it the properties i mentioned above.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085