trenchboom level edtor

Discuss any other topics here
Post Reply
User avatar
seppgirty
Posts: 161
Joined: Sat May 16, 2015 12:37 am
Location: Pittsburgh, Pa.
Contact:

trenchboom level edtor

Post by seppgirty »

Was wondering if this would work with RF? Looks pretty good.

http://kristianduske.com/trenchbroom/
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com
Allanon
Posts: 493
Joined: Mon Aug 29, 2005 8:23 am

Re: trenchboom level edtor

Post by Allanon »

Reality Factory's RFEditPro level editor does open .map files which is a Quake format so you might be able to create a level using TrenchBroom then save it to a .map file then open it with RFEditPro. You will need RFEditPro to add entities and compile.
User avatar
steven8
Posts: 1487
Joined: Wed Aug 24, 2005 9:08 am
Location: Barberton, OH

Re: trenchboom level edtor

Post by steven8 »

Unfortunately, it crashed on my 64 bit win 7 machine. :(
Steve Dilworth - Resisting change since 1965!
Post Reply