RFEdit Pro Source?

Programming Reality Factory and Genesis3D.
Post Reply
Lykos
Posts: 8
Joined: Thu Jun 30, 2016 5:10 am

RFEdit Pro Source?

Post by Lykos »

I noticed that the source for rfeditpro is missing now?

Does anybody have the latest source? There are a few things I'd like to fix in it.
User avatar
aicd99
Posts: 264
Joined: Mon Oct 10, 2011 11:17 am

Re: RFEdit Pro Source?

Post by aicd99 »

I have it the latest version source code and I will send it to you
what is your email and are you willing to help me compile it. I downloaded it before the old site was taken down.
Lykos
Posts: 8
Joined: Thu Jun 30, 2016 5:10 am

Re: RFEdit Pro Source?

Post by Lykos »

That would be great yeah!

lykos@neocron.org

I can assist you with compiling it no problem.
User avatar
aicd99
Posts: 264
Joined: Mon Oct 10, 2011 11:17 am

Re: RFEdit Pro Source?

Post by aicd99 »

which visual studio version you use ?
I used visual studio 2015
Lykos
Posts: 8
Joined: Thu Jun 30, 2016 5:10 am

Re: RFEdit Pro Source?

Post by Lykos »

We are also using VS2015
User avatar
seppgirty
Posts: 161
Joined: Sat May 16, 2015 12:37 am
Location: Pittsburgh, Pa.
Contact:

Re: RFEdit Pro Source?

Post by seppgirty »

what do you have planned lykos?
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com
Lykos
Posts: 8
Joined: Thu Jun 30, 2016 5:10 am

Re: RFEdit Pro Source?

Post by Lykos »

Apologies for the REALLY late reply. Finally found an rfedit source and got it compiling.

Does anybody know or have documented the changes from 3DT version 1.32 to 1.34?
User avatar
seppgirty
Posts: 161
Joined: Sat May 16, 2015 12:37 am
Location: Pittsburgh, Pa.
Contact:

Re: RFEdit Pro Source?

Post by seppgirty »

Does anybody know or have documented the changes from 3DT version 1.32 to 1.34?
Any luck finding them?
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com
Lykos
Posts: 8
Joined: Thu Jun 30, 2016 5:10 am

Re: RFEdit Pro Source?

Post by Lykos »

No luck in finding the changes, however we tracked it down through the source and can see some of the additions...

The overall reasoning for all this is adding 3DT support in a modern editor. I'll be making a thread on this soon to show the progress and see if any interest is had in the project.
User avatar
seppgirty
Posts: 161
Joined: Sat May 16, 2015 12:37 am
Location: Pittsburgh, Pa.
Contact:

Re: RFEdit Pro Source?

Post by seppgirty »

The overall reasoning for all this is adding 3DT support in a modern editor. I'll be making a thread on this soon to show the progress and see if any interest is had in the project.
Sounds cool. Keep us updated.
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com
Lykos
Posts: 8
Joined: Thu Jun 30, 2016 5:10 am

Re: RFEdit Pro Source?

Post by Lykos »

We have some basic 3DT support in Sledge now, however we are running into issues with texture alignment.

https://github.com/NCC-Lykos/sledge/tre ... dt-support

Anybody is free to contribute.
Lykos
Posts: 8
Joined: Thu Jun 30, 2016 5:10 am

Re: RFEdit Pro Source?

Post by Lykos »

Changed to Chisel editor.

https://github.com/NCC-Lykos/Chisel

I'd wait for a stable release though.
User avatar
seppgirty
Posts: 161
Joined: Sat May 16, 2015 12:37 am
Location: Pittsburgh, Pa.
Contact:

Re: RFEdit Pro Source?

Post by seppgirty »

Can't wait to give it a try.
Gamer, Lover, Film maker,

http://www.chaosbrosfilms.com
Post Reply