Space Rangers Ep. 8 - the Rouge Robot (game project)
Space Rangers Ep. 8 - the Rouge Robot (game project)
After testing the RF engine for a bit I now feel confident that I will, in time, be able to make a game with it, so a project seems in order.
I have made a number of 2D games previously and have played around with 3D modeling a bit. Nothing very serious and with no intention of doing anything even resembling a commercial project.
I have previously made 2 games with the Space Rangers,
Ep. 46 the Devil Within http://www.adventuregamestudio.co.uk/si ... game/2097/, and
Ep. 52 the Redemption of Grisli Adams http://www.adventuregamestudio.co.uk/si ... game/2151/
I had a third episode planed that I think would work well as a 3D game and I didn't get that much response on my 2D attempts as I had hoped for.
So I am switching over from doing ep. 8 as a 2D game to make it as a 3D game.
Ep. 8 the Rouge Robot
and yes I mean Rouge.
So this is my project
You will find a walk test with my robot model here https://www.youtube.com/watch?v=nFM0wKPPuu4
I have a long way left before I can do something really useful with RF, but it is a start.
I have made a number of 2D games previously and have played around with 3D modeling a bit. Nothing very serious and with no intention of doing anything even resembling a commercial project.
I have previously made 2 games with the Space Rangers,
Ep. 46 the Devil Within http://www.adventuregamestudio.co.uk/si ... game/2097/, and
Ep. 52 the Redemption of Grisli Adams http://www.adventuregamestudio.co.uk/si ... game/2151/
I had a third episode planed that I think would work well as a 3D game and I didn't get that much response on my 2D attempts as I had hoped for.
So I am switching over from doing ep. 8 as a 2D game to make it as a 3D game.
Ep. 8 the Rouge Robot
and yes I mean Rouge.
So this is my project
You will find a walk test with my robot model here https://www.youtube.com/watch?v=nFM0wKPPuu4
I have a long way left before I can do something really useful with RF, but it is a start.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
Sounds like a good idea. keep us posted.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
it is good you found a better game recorder
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
So where is Space Rangers Ep.1-7 ? Is there already a game you made for that ?
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
seppgirty wrote:Sounds like a good idea. keep us posted.
Updateaicd99 wrote:it is good you found a better game recorder
I have now made a model that will be the player character, Agent Kat
I've tried out the character as a pawn in this video
https://youtu.be/MDsD87KCfW4
(Is there a way to embed videos in a post?)
I've also made a 3 part video on how I made the character using Misfit Model 3D
https://youtu.be/6zm0YS3rhBs
https://youtu.be/KsSbk5A_zL0
https://youtu.be/fWlwZRxDkD8
What I have not done in that video is the part where I make it into an RF actor. That unfortunately can not be done in MM3D.
The act-model does not yet (by far) have all the actions needed to make it a player character.
No. I have only done episode 46 and 52 previously (links in the first post) (staring special agent Yaz KreJonns).aicd99 wrote:So where is Space Rangers Ep.1-7 ? Is there already a game you made for that ?
I will not be doing all episodes. To do it this way is an artistic choice. Sorry if this is confusing.
Kat has an appearance in episode 52
-----------------------
Next I'll planing to make a 3D version of the directors room as seen in the 2 previous 2D games
Last edited by Grok on Mon Jul 17, 2017 11:39 am, edited 1 time in total.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
Can misfit model create .act files or are you using ms3d? love the character btw.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
seppgirty wrote:Can misfit model create .act files or are you using ms3d? love the character btw.
No, Misfit can't save to or export to .act, but it can to ms3d.
I have use the test version of Milkshape to make .bdy and .mot files. It has not been without some problems and I have not yet figured out what I do right when succeeding and vice versa.
Of course when I need to use Milkshape I really could do it all in that program. Just don't feel like learning a new system when I have one I'm comfortable with and time is a limited resource.
Also have used Equity 10 to save to .act (but without motion).
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
Made some progress on constructing the Commanders office, see W.I.P. movie on the link below (had a hard time with the door. Still not happy with it.)
https://youtu.be/6ODihlgyOj4
The earlier 2D game version of the office you can see in an earlier post in this thread.
https://youtu.be/6ODihlgyOj4
The earlier 2D game version of the office you can see in an earlier post in this thread.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
Lookin' good. The door does look a little wiggy. Also, equity 7c has a primitive animation tool you could use to animate your characters. That's if misfit modeler can export a boned ms3d model.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
Yes it does. Hope to get that sorted out in time.seppgirty wrote:--- The door does look a little wiggy. ---
Yes, MM3D can export a ms3d model with bones (and animation).seppgirty wrote: Also, equity 7c has a primitive animation tool you could use to animate your characters. That's if misfit modeler can export a boned ms3d model.
Equity 7c might be interesting to give a try. I can't seem to find that version though.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
Download Equity_8RF.zip.Grok wrote:Equity 7c might be interesting to give a try. I can't seem to find that version though.
Last edited by Allanon on Tue Jul 04, 2017 6:02 pm, edited 1 time in total.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
@Allanon
Thanks
Thanks
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
The folder calls it equity 8 but it's equity 7c for some reason.Not that it's important.
Open your boned character in equity. click on the motions folder on the left. On the right you'll see a button for create new motion.
Open your boned character in equity. click on the motions folder on the left. On the right you'll see a button for create new motion.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
seppgirty wrote:The folder calls it equity 8 but it's equity 7c for some reason.Not that it's important.
Open your boned character in equity. click on the motions folder on the left. On the right you'll see a button for create new motion.
Thanks.
I've done some more work on the directors office
https://youtu.be/I9MB5IHxPVE
When agent Kat sits down in the chair that is an animation done in Equity 7c. Remaining sitting is another animation made in the same program.
A bit different in how to make the animation, but I think I got the hang of it fairly quick. I think this could be quite useful.
Re: Space Rangers Ep. 8 - the Rouge Robot (game project)
Hi Guys
I have been looking at your post would it be helpful if you could import a misfit model and motions directly into Equity.
It will take a couple of weeks but if you interested let me know.
Thanks
Terry
I have been looking at your post would it be helpful if you could import a misfit model and motions directly into Equity.
It will take a couple of weeks but if you interested let me know.
Thanks
Terry
Equity_8RF0.1 ( Dedicated )
http://sourceforge.net/projects/equity8rf/
Equity10 ( Ogre Engine )
https://sourceforge.net/projects/hgts123/
http://sourceforge.net/projects/equity8rf/
Equity10 ( Ogre Engine )
https://sourceforge.net/projects/hgts123/