outside
RF FAQ http://terrymorgan.net/rffaq.zip
Example of outside level
Demos, Tutorials http://terrymorgan.net/download.htm
Pics at screenshots, same page.
Example of outside level
Demos, Tutorials http://terrymorgan.net/download.htm
Pics at screenshots, same page.
lol, you put that link in like everything, i guess it woul be helpfull, but people dont like to look trough something like that, they want to be able to just ask someone, and just stright support from someone.hike1 wrote:RF FAQ http://terrymorgan.net/rffaq.zip
Example of outside level
Demos, Tutorials http://terrymorgan.net/download.htm
Pics at screenshots, same page.
true, but the best way to learn rf is to learn yourself. ive always self-taught myself, never had anyone train me on game development, and i guess i just believe thats the best way. i may be wrong, but it sure helps me learn to depend on noone but myself.Ace628 wrote:lol, you put that link in like everything, i guess it woul be helpfull, but people dont like to look trough something like that, they want to be able to just ask someone, and just stright support from someone.hike1 wrote:RF FAQ http://terrymorgan.net/rffaq.zip
Example of outside level
Demos, Tutorials http://terrymorgan.net/download.htm
Pics at screenshots, same page.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
outdoor levels are made exactly like indoor levels. i dont know exactly what you want to know; how to make terrain, how to make a sky, ...? all can be found in the docs/faq/tutorials.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
Yes there is a way to make outside levels. I'm currently doing it for my game. You make all the buildings and stuff then you put a skydome around it. Try looking here
Here is the skydome refrence from the faq. Hope that helps.
Oh and please try reading through the faq it will help you. download it here. It helped me a lot.
Here is the skydome refrence from the faq. Hope that helps.
Oh and please try reading through the faq it will help you. download it here. It helped me a lot.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
You will need to use a static mesh.
Right Andycr?
Faq refrence for static mesh.
If your wanting to know what to make it in try gmax I don't know if its still available for download, but there are tutorials for making terrian. Or there is terr8, and many more if you want more info let me know.
Right Andycr?
Faq refrence for static mesh.
If your wanting to know what to make it in try gmax I don't know if its still available for download, but there are tutorials for making terrian. Or there is terr8, and many more if you want more info let me know.
Jonas
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
Focused, hard work is the real key to success. Keep your eyes on the goal, and just keep taking the next step towards completing it. If you aren't sure which way to do something, do it both ways and see which works better. - John Carmack
you can do it with staticmesh, or staticentityproxy with collision brushes, or bsp. the easiest option is bsp, and gensurf.exe is provided with rf for that pourpose (look in tools)
after you get comfortable with that, id reccomend you move to static meshes.
after you get comfortable with that, id reccomend you move to static meshes.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
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- Posts: 24
- Joined: Sun Dec 04, 2005 11:34 pm
Gensurf is horrid. Try using Nems Mega 3d Terrain Generator.
http://nemesis.thewavelength.net/index.php?c=2
Just make a terrain and import the .map in RFeditPro.
Note: For best results and preformance, make the terrain as small as possible, as a big complext one will make RFEditPro freeze up. Than, just scale the actors size down to make it seem like a great big world.
http://nemesis.thewavelength.net/index.php?c=2
Just make a terrain and import the .map in RFeditPro.
Note: For best results and preformance, make the terrain as small as possible, as a big complext one will make RFEditPro freeze up. Than, just scale the actors size down to make it seem like a great big world.
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- Posts: 24
- Joined: Sun Dec 04, 2005 11:34 pm