Killing the Player

Post topics regarding Level Building/Design and Entity Usage with Reality Factory
Post Reply
LukasH
Posts: 10
Joined: Sat Dec 03, 2005 9:32 am

Killing the Player

Post by LukasH »

I want to kill the player in my Level,when he collides with the floor.
How can I do this?

Ive already made a model and a trigger.But with an Attribute Entity its
not Okay.

Can Anybody help me???
Lukas Hoesch
Jay
RF Dev Team
Posts: 1232
Joined: Fri Jul 08, 2005 1:56 pm
Location: Germany

Post by Jay »

The Entity ChangeAttribute should do the job. just set the 'Amount' to -100, the 'Percentage' to true and the 'Attribute' to health. StartTrigger is the name of the trigger you use. Time should be near zero, 0.1 for example.
Everyone can see the difficult, but only the wise can see the simple.
-----
Post Reply