Can anyone please give me some tips on how to fix this problem?
thanks
![Smile :)](./images/smilies/icon_smile.gif)
very wierdOk, I've checked the code and it works fine, the problem with the sunlight is that the skybox itself is casting a shadow on static meshes
collisions are a massive problem for me as well as I can just walk up to a wall mesh and go right through it (even jump right though the ceiling part of the mesh.genesis collision routines are the problem here
I did that ( made it to max size without compiler tossing it out) and it got me nowhere.so just make the skybox large enough (skybox should be ~10000 texels away from the static mesh in the direction the light is coming from) and the lighting should be ok.