Really Tough Time Undestanding

Post topics regarding Level Building/Design and Entity Usage with Reality Factory
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foodstamp
Posts: 7
Joined: Sun Jan 15, 2006 8:35 pm

Really Tough Time Undestanding

Post by foodstamp »

Is there a tutorial for morons on how to bring enemoes into the level and then having them fire at a person and such
Making A game 700 bucks so far
Learning to model 200 bucks

FPS Creator == Trash
foodstamp
Posts: 7
Joined: Sun Jan 15, 2006 8:35 pm

Post by foodstamp »

seen this in model but it makes no sense as none of the attributes are on either of the player setup or player start
Step 1 - Start up a new level in RfEdit or World Editor 2.
Create a hollow cube to be the world boundary, then add a
PlayerStart entity and PlayerSetup entity. Select an actor file
to be used as the attribute. By default the szActor file uses
skull.act. This file did not come with the RF07 media package.
If you do not have an actor file to use, then just choose the
Ernie player actor.
Making A game 700 bucks so far
Learning to model 200 bucks

FPS Creator == Trash
foodstamp
Posts: 7
Joined: Sun Jan 15, 2006 8:35 pm

Post by foodstamp »

i should say item pick ups
and how to get enemies to chase
Making A game 700 bucks so far
Learning to model 200 bucks

FPS Creator == Trash
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animatrix
Posts: 134
Joined: Thu Jul 07, 2005 10:51 pm

Post by animatrix »

best thing to do is find a demo level, open it in rfeditpro and look and read each entity, then look at the scripts assigned to the entitys in a text viewer.
foodstamp
Posts: 7
Joined: Sun Jan 15, 2006 8:35 pm

Post by foodstamp »

Any suggestions ? The site has changed a lot and I really dont see any levels that can be downloaded anywhere
Making A game 700 bucks so far
Learning to model 200 bucks

FPS Creator == Trash
hike1
RF FAQ-Keeper
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Joined: Tue Jul 05, 2005 4:19 am
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Post by hike1 »

RF FAQ http://terrymorgan.net/rffaq.zip

Demos, tutorials http://terrymorgan.net/download.htm

mislmelee.zip

There's a bigger mislmelee.zip (1.2MB) at

http://www.mapvault.com/uploads/rf/

try that one if the 1st one doesn't work.
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