Static meshes

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dekuie
Posts: 5
Joined: Sat Jan 21, 2006 11:14 pm

Static meshes

Post by dekuie »

I havent come across this in the RFedit pro.. I want to import homemade static meshes from my modelign program like maya. And i have milkshape so converting to the rigth format wotn be any trouble (if this is even posible)

Lets say i have modeled a statue, and i want it in the level, how do i import it?
GD1
Posts: 413
Joined: Tue Jul 05, 2005 2:33 pm

Post by GD1 »

you need to make it into an .act file, which can then be used in the Static Mesh Entity (SEM). Look at the docs for more info. :)
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