@Pete : Thx for the tips....I've tried those options....but I still couldnt get stencils
Well,for now,I've decided to start an outdoor environment...without using any fancy bumpmap pants
I've just started working on this...note that its not even 5 % done...just some walls with some temporary lighting. I'm gonna add LOTS of staticmeshes to this[grass,barrels,garbage,old vehicles,electricity poles,tents,decals,lots of other shit that we usually find in an "Arabian" style street...]



I've created all the textures using Photoshop...the Skycube is created using Terragen...
What do you guys think of the level sofar ?

This is my "first" ever level thats gonna be actually something more than a "hollow block with a few cylinders"[which I must've made in a gazillion games that shipped with mod tools].....I'm glad i've found RF..hehe...its taknig me a step further in terms of level design
I plan on making a "Survival/Horror" game with this...hehe...there is nothing like trying to scare ppl in daylight
As usual,more questions

:
1) How do I get the damn stencil shadows to work ?
2) I plan on maknig my own player model.....and I'd like to know th basic animations that are required for the player[I see lots of animations for the Virgil.act model

I dont want to make them all....] Also,is a .bip of Virgil's motions available anywhere ? That way i can simply use the same motions for my model..
PS : I would like to thank the Admin for putting my test level as the IOTW

I was shocked and at the same time VERY happy when I saw it

I will try to comeup with something cool with my street.hehe..by next week
