How would I go about this?

Topics regarding Scripting with Reality Factory
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mordercinstinkt
Posts: 5
Joined: Tue Jan 31, 2006 1:11 pm

How would I go about this?

Post by mordercinstinkt »

A character creation menu.

Allowing you to choose your face, body type, hair, outfit. That kind of thing. Much like the one in City of Heroes/Villains.

If anyone has any links or thoughts on this please post.

Any help is apprieciated. Thanks.
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Spyrewolf
Posts: 450
Joined: Tue Jul 05, 2005 4:53 am
Location: Wellington::New Zealand

Post by Spyrewolf »

i've thought about this too, it is possible to do a basic character creation but no vertex deformations,, you will need to use the attach to pawn command, by setting up a generic pawn, and attaching certain arms, legs, faces and, types of skins to a base actor then have triggers to turn certain bits on or off.......

the biggest problem is we can't dynamically load actors into the game so every bit of the character will have to be added to every level of your game manually, this is a very complex thing to create (experting scripting abillity required).

if you haven't created too many scripts befor don't attempt this for a long time until you feel very comfortable with the scripting language, im sure even the local script guru's would have trouble with this one, but it is possible....
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