Bounding Box Rendering?

Topics regarding Scripting with Reality Factory
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Ransom
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Bounding Box Rendering?

Post by Ransom »

I suppose this isn't exactly a scripting question, but I don't know what topic it belongs under... anyway, what I'd like to know is, how do you enable the engine to render bounding boxes? I remember in older versions of RF, this was an option in the menu, under 'debug' I believe, but I can't seem to find it now and was wondering how to turn it on/off.
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Juutis
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Post by Juutis »

In the debug menu there should be two checkboxes for player bounding box and entity bounding boxes. Check your menu.ini file... maybe you haven't defined those.
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Ransom
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Post by Ransom »

Thanks. Just had to uncomment a few lines.
sonicfire1980
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Post by sonicfire1980 »

Ransom wrote:
Thanks. Just had to uncomment a few lines.


How did you do it?
Nothing does showing up either in the RFEdit Pro menus nor in the game itself!
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Juutis
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Post by Juutis »

In the install folder there's a file called menu.ini. There you can define all menu items.
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sonicfire1980
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Post by sonicfire1980 »

Juutis wrote:In the install folder there's a file called menu.ini. There you can define all menu items.
Yes, but as i meant - nothing new shows up in the RFEdit menu(s)
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Juutis
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Post by Juutis »

Oh sorry I misunderstood you then. :D

When you uncomment those lines what Ransom mentioned, (If you even have them commented...) two checkboxes for bounding box rendering should appear in the options->debug menu.
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sonicfire1980
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Post by sonicfire1980 »

Juutis wrote:Oh sorry I misunderstood you then. :D

When you uncomment those lines what Ransom mentioned, (If you even have them commented...) two checkboxes for bounding box rendering should appear in the options->debug menu.
thanks, i uncommented everything that has something to do with debug there...
Image

...nothing :( or am i missunderstanding something here?
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AndyCR
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Post by AndyCR »

he means in realityfactory itself.
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