OK some outdoor scene shots

Post topics regarding Level Building/Design and Entity Usage with Reality Factory
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Tabulanis
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Post by Tabulanis »

This sucks I cant post any more shots. Anyway I have scrapped all that stuff from up there the new stuff looks and play way better. I got colision working and now the FPS is no prob at all. Looks alot cooler too. Those shots were mainly learning curve shots. Oh and I got dope fog effects (textured fog) implemented. Its testing quite well.

I am on a fast machine, (Sory to say for those that had their hopes up) 2gig athlon 64 1.5 gig ram. Radeon (I dont know wich for sure I bought it in china were I am residing for now.) PCI express though so pretty new. I run doom3 at about 10-60 fps less if I have all the stuff FSAA and such turned on.

Well I think I'll realease the tech demo soon. It aint much but graphics but thats the piont of the demo. Walk around look at cool stuff.
I just lost my site so It may be awile till you see a download link.

Hey about reflective textures. Do I have to double up on a SEP with a cub map or is there another way?
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ardentcrest
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Post by ardentcrest »

(I dont know wich for sure I bought it in china were I am residing for now.)
And they still let you on the internet to talk to the outside world.

Better not use yahoo. :twisted:

cant wait to see what you demo looks like. even on my old 600 MHz
( i might get one frame a minute)
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GD1
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Post by GD1 »

If you wanna post a demo you can try to get permission from QOD (i think) to post it on the realityfactory.filefront.com acount. or i think you can make ur own filefront acount for free.

if you want to post more screen shots, just go to imageshack.us and upload your shots there. they give you instructions on how to link to them from forums like this one.

this is some great stuff, i'm really anxious to take a look at it. :)
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Dru
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Post by Dru »

:shock: that looks like something off UnrealEd, dude thats good! u have talent ;)
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