Hi...
i don't know if this is the correct forum for this topic...
i would like know how does RF "read" animations (mot file)??
does engine use some algorithm?
how does RF "read" a bsp file?? some algorithm??
thanks for whole help that you can offer me...
a tech questions
as a note, it will be in the genesis3d (rf's engine) code, not the rf code. in addition, if searching the code for the file extensions dosent turn much up, searching for mot and bsp without the period would likely work better.
EDIT: unless you wanted to know how rf itself gets the data from g3d and uses it, in which case search the rf code.
EDIT: unless you wanted to know how rf itself gets the data from g3d and uses it, in which case search the rf code.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
a tech questions
yes... i wanted to know how rf itself gets the data from g3d and uses it.