Well currently working on something new:),
I am still working on the transport ship but i've currently send it to sriram to fix LOTS of vertexes:P, they're a bit messed up.
But anywayz:
-Current project!:
WARNING: Mature content. http://img146.imageshack.us/img146/5420 ... er22bb.jpg
(Edited by moderator to add warning)
[WIP] Female Character!
Looks like a good start but i would lose the mesh-smooth.
Any model with a mesh-smooth would be to high-poly to be of any use in your game.
If you think thats "WARNING: Mature content" check this out..
WARNING: Mature content: http://www.geocities.com/kamazys/sexynude.JPG
Any model with a mesh-smooth would be to high-poly to be of any use in your game.
If you think thats "WARNING: Mature content" check this out..
WARNING: Mature content: http://www.geocities.com/kamazys/sexynude.JPG
OMG! They defy gravity! lol
Overall the model looks good, and the shape of the knockers looks good. However they are cheap porn star big, and should hang down more like a bag of jello instead of poking out like inflated balloons.
As well the mesh smooth is going to make it way too high poly for game use.. Plus as a side note things like *censored by mod, sorry* *hehe* are better applied to game models with texture intead of actual geometry.
Overall the model looks good, and the shape of the knockers looks good. However they are cheap porn star big, and should hang down more like a bag of jello instead of poking out like inflated balloons.
As well the mesh smooth is going to make it way too high poly for game use.. Plus as a side note things like *censored by mod, sorry* *hehe* are better applied to game models with texture intead of actual geometry.
Fear not the textures for the almighty stylus is with thee - Book of Zen