
So i'm quite used to map making and the like (ive been using worldcraft for 5 years) but i'm stuck with the RF editor

Could someone please enlighten me on what restrictions i need to follow when making textures and how to actually import them into the engine.
Oh and how hard would it be to make my maps in worldcraft and then transport them over the RF?
I would also like to know how to set my game to run at 640x380 windowed each time i compile.
And urm, how would i go by making hotspots then if the player was to press a key at it would display a message.
kind regards,
-Chicky