Is a Lightgun Gametype Supported?

Game Design, Story, Game Play.
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SithMaster
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Joined: Mon Jul 04, 2005 11:45 pm

Is a Lightgun Gametype Supported?

Post by SithMaster »

Ive seen several pc lightguns and im curious if rf could have them incorporated. Making the levels would be simple-just have the player(s) move on a scripted path that could split up depending on outcomes of battles.

would rf be able to tell if i pull the trigger and when?
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GD1
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Joined: Tue Jul 05, 2005 2:33 pm

Post by GD1 »

we had a thread about this a while back. it would probably be possible, but someone with programming experience would have to buy a lightgun and write the code. not all that hard from what i'm told, but i guess just not that big of a demand for it.
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