
cuz thay look much better than BSP.
And in a book i red last year there should be a static mesh with per poly colision detection.
for max there is the gamebuilder plugin; there are some other tools to convert 3ds files to .map or .3dt files. however these levels may only consist of bsp compatible objects (i.e. convex shapes)just wondering if i could use 3d modeling programs to make levels.
cuz thay look much better than BSP.