trouble texturing in max
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- Posts: 12
- Joined: Thu Nov 03, 2005 10:16 pm
trouble texturing in max
Hi everyone, I'm having a problem texturing my shark in max. the mid-body faces seem to have some property that i want the whole thing to have but i dont know what it is. its a poly model with only an edit mesh mod. the outer faces seem to think there wrapping around a corner? any input would be much appreciated
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I know nothing about max, but it looks to me like the center part is whithin the 0 to 1 texture coordinate system and the rest are outside and have become skewed, or not created correctly. Check to make sure all the uv's are whithin the 0 to 1 texture coord. system and that they have been layed out correctly.
Demos tutorials http://terrymorgan.net/download.htm
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- Posts: 12
- Joined: Thu Nov 03, 2005 10:16 pm