an FPS

Topics regarding Scripting with Reality Factory
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DrRobot
Posts: 3
Joined: Fri Jun 30, 2006 3:08 am

an FPS

Post by DrRobot »

i hope this isn't a newbie question...
i am sorry if i placed it wrong section, it seems like it needs some scripting

ok, so, I was wondering how do i make my gun model appear as if i am holding it. i already have the .act of the gun, but i don't know how to use it...do i have edit my character model to hold the gun?(i hope not, my milk shape doesn't boot up)
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steven8
Posts: 1487
Joined: Wed Aug 24, 2005 9:08 am
Location: Barberton, OH

Post by steven8 »

Hello Dr. Robot,

Welcome to the community!! RF is the perfect engine to create an awesome FPS.

The online help is located here:

http://dhost.info/realityfactory/onlinehelp/index.htm

You will find all the info creating actors, weapons and everything else.

Unfortunately, you will need your milkshape, if you plan on a third person view, especially. You have to use the skeleton of your actor, Just the skeleton. You actually place the gun in it's hand and export it to BDY that way. Then create it as an actor. You see all of that in the help.

What's up with your Milkshape? Mete answers his e-mails. You need to drop him a note and let him know what's going on.
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