Can you make an actor from non physiqued -skinned mesh

Topics regarding the actor editor Equity
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Veleran
Posts: 898
Joined: Mon Aug 22, 2005 10:22 am
Location: Greece

Can you make an actor from non physiqued -skinned mesh

Post by Veleran »

Is there an option in Equity to import a mesh with no bones ,and auto assign all its vertices on export to a bone?
And,if you load just the skeleton bones,can you then import a mesh like a hat and assign the whole object vertices to a bone from the list?
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