Need Help with creating a level
Need Help with creating a level
When I make a level I can create the player but its in first person and it doesnt load the virgil.act file. How can I load that file with 3rd person view. Also how do I import .3ds files or any 3d model?
- QuestOfDreams
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For 3rd person view set LevelViewPoint in the PlayerSetup entity to 1 or press F2 ingame:
http://realityfactory.info.ms/onlinehel ... rSetup.htm
Models must be converted to the genesis3d actor format (.act). Actors can be placed in your levels with the help of entities - depending on the way you want to use them (attribute, staticentityproxy etc)...
http://dhost.info/realityfactory/online ... Studio.htm
For 3rd person view set LevelViewPoint in the PlayerSetup entity to 1 or press F2 ingame:
http://realityfactory.info.ms/onlinehel ... rSetup.htm
The level geometry should be built in the level editor.Also how do I import .3ds files or any 3d model?
Models must be converted to the genesis3d actor format (.act). Actors can be placed in your levels with the help of entities - depending on the way you want to use them (attribute, staticentityproxy etc)...
http://dhost.info/realityfactory/online ... Studio.htm
Under Tools, you will find the genesis3d actor decompiler. It will let you select the actor, then click okay. It will deposit the decompiled parts into the same folder that the actor was in. It creates a BDY file for the mesh structure, and MOT files for any motions.
Then you use Import>Genesis3D BDY to bring back in the mesh. Likewise, then import an MOT file to see the animations.
Then you use Import>Genesis3D BDY to bring back in the mesh. Likewise, then import an MOT file to see the animations.
Steve Dilworth - Resisting change since 1965!
shooter yes, online sadly no....the multiplayer is limited at the moment, however if you are a coder there is sufficient enough code to get you started at least....But would it be possible to make an online shooter game with Reality Factor?
the multiplayer section is one i'd love to see implemented one day.