moving fire
moving fire
i want a static mesh or static entity proxy to move across the screen with a fire animation at key points of the model, i have animated the model i just need to know how to get the fire animation to apear and move with my model at its specific points.
*GD*
You can make it follow the entity by attaching it to one of the entity's bones (see manual). I'm pretty sure you can turn fire on and off using a trigger.
RF2 site: http://realityfactory2.sourceforge.net/
RF2 tasks: http://sourceforge.net/pm/?group_id=179085
RF2 tasks: http://sourceforge.net/pm/?group_id=179085