I am new in Reality Factory Forum.
Sorry my English, I am Brazilian...
Ok, I imagined than was perhaps only enemis...psYco wrote:well welcome to the forums!![]()
Ounce you have made your model in MilkShape 3D MAX or whatever you need to use the Actor Studio or Astudio (Its in your tools file) then use this to create your actors which you can then use in your levels in RFEDITpro!
Very, very thanks !!!steven8 wrote:Hello Al,
anim8or is a fantasic program!! Still, you will need Milkshape3D. You can export obj or 3ds (my preference is 3ds), then you will have to import it into MS3D. There, make sure of the textures and export as a Genesis3D BDY file. Export it to the Tools folder in your Reality Factory installation. This is where the astudio.exe is at. This is the program with which you will create actors. Place your texture(s) in this folder as well. Start astudio and selct new project, name it what you want, slect the BDY file format, set the path for textures to that folder, save the project, then click build. It will create an actor file in the same folder with the same name as your project. If the project is fred.prj, then the actor will be fred.act. Okay?
Now, for animations. each animation must be made separately in MS3D and exported separately as a genesis3D MOT file. In your astudio project, you will selct the Motions tab, click add, then name the anim(s), and then select the proper MOT file(s) (which you'll have also exported to the tools file). Motions like walk, run, attack01, attack01, etc. Save the project, the click build.
That's basically it.
Good luck and welcome to RF!!