Wolfang:My new game project!
- fps
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- Location: in a magical land devoid of hope, happiness, and sanity.
wow, that was fast.
I'll take a look at it now and tell you what i think.
see my problem is that i am a weapon addict. i have over 40 weapons in my game. i need 2 weapon.ini files just to use them all.I need to stop adding weapons and start adding content.
I'll take a look at it now and tell you what i think.
see my problem is that i am a weapon addict. i have over 40 weapons in my game. i need 2 weapon.ini files just to use them all.I need to stop adding weapons and start adding content.
1 wrote:
for the internet is a cruel and dark place at times, and there's sex and blood everywhere.
2 wrote:
You say that like it's a bad thing.
1 wrote:
You are a bad thing.
for the internet is a cruel and dark place at times, and there's sex and blood everywhere.
2 wrote:
You say that like it's a bad thing.
1 wrote:
You are a bad thing.
- fps
- Posts: 504
- Joined: Mon Sep 26, 2005 9:54 pm
- Location: in a magical land devoid of hope, happiness, and sanity.
i cant tell if its good or bad. i get about 1 frame per seccond with this computer unless im looking at my feet. oh well.
you must have a decent setupp.
also theres no side steping or backstepping? its not easy to dodge fire

also theres no side steping or backstepping? its not easy to dodge fire
1 wrote:
for the internet is a cruel and dark place at times, and there's sex and blood everywhere.
2 wrote:
You say that like it's a bad thing.
1 wrote:
You are a bad thing.
for the internet is a cruel and dark place at times, and there's sex and blood everywhere.
2 wrote:
You say that like it's a bad thing.
1 wrote:
You are a bad thing.
OK...
I have some things to say, some of which may seem a little cutting, so I want to make it clear that I'm not trying to be discouraging here.
Anyway, there are several things I have against it.
It looks like just took realityfactory and made a new maps for it. That's all it looks like to me - nothing's different - most of the graphics are the same and so are the sounds.
The controls are also shoddy, as FPS pointed out. You can only move forward and there's no backwards or sidestep. I also had graphics problems when I first started out - for some reason my gun was outside my model... just kinda sitting in midair but following me around.
I honestly wouldn't call this a finished game, needs a lot more customization and polish.
Sorry.
I have some things to say, some of which may seem a little cutting, so I want to make it clear that I'm not trying to be discouraging here.
Anyway, there are several things I have against it.
It looks like just took realityfactory and made a new maps for it. That's all it looks like to me - nothing's different - most of the graphics are the same and so are the sounds.
The controls are also shoddy, as FPS pointed out. You can only move forward and there's no backwards or sidestep. I also had graphics problems when I first started out - for some reason my gun was outside my model... just kinda sitting in midair but following me around.
I honestly wouldn't call this a finished game, needs a lot more customization and polish.
Sorry.

- vrageprogrammer
- Posts: 566
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yup, i know all that.
it's a bug-check demo, so i'm just looking for bugs.
also,as i explained, the player model's skeleton doesn't match with th model, because the model i'm using now is stanby.
p.s- did u finish the game?
also, as Fps said, i shoul optimize it or ur gonna play at 1 fps.
things aren't customized yet, i've just completed the vehicle and transformation script so i'll be adding them in the real demo

it's a bug-check demo, so i'm just looking for bugs.
also,as i explained, the player model's skeleton doesn't match with th model, because the model i'm using now is stanby.
p.s- did u finish the game?
also, as Fps said, i shoul optimize it or ur gonna play at 1 fps.

things aren't customized yet, i've just completed the vehicle and transformation script so i'll be adding them in the real demo

It was not Possible to determine the dimensions of the image....
- vrageprogrammer
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yup, i know all that.
it's a bug-check demo, so i'm just looking for bugs.
also,as i explained, the player model's skeleton doesn't match with th model, because the model i'm using now is stanby.
p.s- did u finish the game?
also, as Fps said, i shoul optimize it or ur gonna play at 1 fps.
things aren't customized yet, i've just completed the vehicle and transformation script so i'll be adding them in the real demo

it's a bug-check demo, so i'm just looking for bugs.
also,as i explained, the player model's skeleton doesn't match with th model, because the model i'm using now is stanby.
p.s- did u finish the game?
also, as Fps said, i shoul optimize it or ur gonna play at 1 fps.

things aren't customized yet, i've just completed the vehicle and transformation script so i'll be adding them in the real demo

It was not Possible to determine the dimensions of the image....
- Agentarrow
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Wow, big game, Estimated 45 minutes to download. If I like it I might ask for a bit of help in Terra Trooper. (well, more than I have :\ )
AgentArrow Home
The greater good is but a point of view...
The greater good is but a point of view...
@vrageprogrammer
What a relief O_o
I thought this was actually your 'finished' game. The way you were talking about it... oh well. I'll be waiting for your next release.
@agentarrow

(When it's finished, which may be never
)
What a relief O_o
I thought this was actually your 'finished' game. The way you were talking about it... oh well. I'll be waiting for your next release.
@agentarrow
Erm, yeah... I think my game's gonna take up about 500 megs minimum.Agentarrow wrote:Wow, big game, Estimated 45 minutes to download. If I like it I might ask for a bit of help in Terra Trooper. (well, more than I have :\ )

(When it's finished, which may be never

- vrageprogrammer
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actually , i made this demo to check a few things-
1. how it's gonna run on other systems
2. standard of gameplay.
p.s- i'm almost done with the transformation script, where you can change into a werewolf at will!
now,since i'm a 1 man team.....
i'll go a bit easy on wolfang and am ready to work with others, if you guys r hiring!
1. how it's gonna run on other systems
2. standard of gameplay.
p.s- i'm almost done with the transformation script, where you can change into a werewolf at will!
now,since i'm a 1 man team.....
i'll go a bit easy on wolfang and am ready to work with others, if you guys r hiring!

It was not Possible to determine the dimensions of the image....
- Agentarrow
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- vrageprogrammer
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What are your system specs? I get 13 to 18 fps on a 1.8 ghz sempron with a geforce fx 5500 128 mb ddr and 1 gb pc3200 ddr.fps wrote:i cant tell if its good or bad. i get about 1 frame per seccond with this computer unless im looking at my feet. oh well.you must have a decent setupp.
also theres no side steping or backstepping? its not easy to dodge fire
I like what I've played so far. I keep dying.

Steve Dilworth - Resisting change since 1965!
- vrageprogrammer
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LOL , steven8, that's just the bug test version, It's not optimized, so don't expect much.
Also, almost everything is default-defaulty.
P.s:
My character pics:
In normal mode:
and in Werewolf mode:
Also, almost everything is default-defaulty.
P.s:
My character pics:
In normal mode:
and in Werewolf mode:
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- Agentarrow
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It's cool, so far, but it's incredibly laggy. I'm going to try running it again...
AgentArrow Home
The greater good is but a point of view...
The greater good is but a point of view...
- Agentarrow
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I played through the lag... The second gangster killed me. It's really good, really big. It's cool, but I need a way to reduce the lag :\
AgentArrow Home
The greater good is but a point of view...
The greater good is but a point of view...
- vrageprogrammer
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