Agentarrow's thread (Terra Trooper)

Game Design, Story, Game Play.
User avatar
Agentarrow
Posts: 1346
Joined: Thu Jun 28, 2007 4:34 pm
Location: Kyiv, Ukraine
Contact:

Post by Agentarrow »

I don't know... I think that's supposed to work. I'll try working it without that inside order, but that was supposed to be like that, I'm very new to scripting so I still have to get the hang of it.
AgentArrow Home
The greater good is but a point of view...
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

well, does the pawn have a bone called HandR?
secondly, shouldn't the player range be <96?(i'm guessing this one...)
keep the fov at 120-180, 360 is strange..
p.s-i'm also new to scripting, but i learnt a lot from genericAI, located in the samples folder...;-)
It was not Possible to determine the dimensions of the image....
User avatar
Agentarrow
Posts: 1346
Joined: Thu Jun 28, 2007 4:34 pm
Location: Kyiv, Ukraine
Contact:

Post by Agentarrow »

yes, It does, It uses the RF robot bones actually. And I learned from Dan Valeo's Manual :wink:
AgentArrow Home
The greater good is but a point of view...
User avatar
Agentarrow
Posts: 1346
Joined: Thu Jun 28, 2007 4:34 pm
Location: Kyiv, Ukraine
Contact:

Post by Agentarrow »

well... still no one has any help ideas for the aliens? I tried on my own ad ended up disliking and scrapping every idea idea I had... so any help would be great :)
AgentArrow Home
The greater good is but a point of view...
User avatar
Destron
Posts: 520
Joined: Thu Apr 19, 2007 7:30 pm

Post by Destron »

What kind of aliens did you have in mind?
User avatar
Agentarrow
Posts: 1346
Joined: Thu Jun 28, 2007 4:34 pm
Location: Kyiv, Ukraine
Contact:

Post by Agentarrow »

futuristic, cyborg type. not humanoid, etc.
AgentArrow Home
The greater good is but a point of view...
User avatar
darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA

Post by darksmaster923 »

Agentarrow wrote:futuristic, cyborg type. not humanoid, etc.
be more specific
Herp derp.
User avatar
Agentarrow
Posts: 1346
Joined: Thu Jun 28, 2007 4:34 pm
Location: Kyiv, Ukraine
Contact:

Post by Agentarrow »

Remember the space pirates from Metroid Prime? that's the basics of what I want.
AgentArrow Home
The greater good is but a point of view...
User avatar
fps
Posts: 504
Joined: Mon Sep 26, 2005 9:54 pm
Location: in a magical land devoid of hope, happiness, and sanity.

Post by fps »

I had a few alien designes for other games i was planning on making, possibly working into the less so sane sequals of my current project.
a lot of double inverted knee joints and glass tear drop eyes.
1 wrote:
for the internet is a cruel and dark place at times, and there's sex and blood everywhere.

2 wrote:
You say that like it's a bad thing.

1 wrote:
You are a bad thing.
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

Aliens?
I thought Snake gave you some models?
It was not Possible to determine the dimensions of the image....
User avatar
darksmaster923
Posts: 1857
Joined: Wed Jan 03, 2007 10:32 pm
Location: Huntington Beach, California, USA

Post by darksmaster923 »

heh heh, i do remember that box idea now.
if you want like a weird alien, you shoiuldnt use the robot skele. too humaniod
Herp derp.
User avatar
Agentarrow
Posts: 1346
Joined: Thu Jun 28, 2007 4:34 pm
Location: Kyiv, Ukraine
Contact:

Post by Agentarrow »

Snake gave me links to models, but I wanted to put together some original ideas to design a completely original game enemy :) So far, my ideas have inverted knees (single joint) and have a raptor style body. with armor. I'm using a basic enemy with the robot bones for now :) I'll have to create my own bones and animations eventually. but not until I have a good enemy idea :)
AgentArrow Home
The greater good is but a point of view...
User avatar
vrageprogrammer
Posts: 566
Joined: Wed Oct 31, 2007 2:59 pm
Location: On top of a tree
Contact:

Post by vrageprogrammer »

LOL, I've set up a topic in the modellers corner forum:
It's called 46 free to use weapons and 96 actors
That site contains .act alient actors too
It was not Possible to determine the dimensions of the image....
User avatar
Agentarrow
Posts: 1346
Joined: Thu Jun 28, 2007 4:34 pm
Location: Kyiv, Ukraine
Contact:

Post by Agentarrow »

I'm not looking for alien downloads, I want ideas for making my own models, not someone else's.
AgentArrow Home
The greater good is but a point of view...
User avatar
Agentarrow
Posts: 1346
Joined: Thu Jun 28, 2007 4:34 pm
Location: Kyiv, Ukraine
Contact:

Post by Agentarrow »

Well, thanks to scorch. I have some pictures to show as concept art:
Image
Image
Image
AgentArrow Home
The greater good is but a point of view...
Post Reply