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Posted: Fri Dec 28, 2007 8:56 pm
by Agentarrow
I don't know... I think that's supposed to work. I'll try working it without that inside order, but that was supposed to be like that, I'm very new to scripting so I still have to get the hang of it.
Posted: Sat Dec 29, 2007 6:19 am
by vrageprogrammer
well, does the pawn have a bone called HandR?
secondly, shouldn't the player range be <96?(i'm guessing this one...)
keep the fov at 120-180, 360 is strange..
p.s-i'm also new to scripting, but i learnt a lot from genericAI, located in the samples folder...
Posted: Sat Dec 29, 2007 6:45 am
by Agentarrow
yes, It does, It uses the RF robot bones actually. And I learned from Dan Valeo's Manual
Posted: Sat Jan 05, 2008 5:39 am
by Agentarrow
well... still no one has any help ideas for the aliens? I tried on my own ad ended up disliking and scrapping every idea idea I had... so any help would be great
Posted: Sat Jan 05, 2008 6:35 am
by Destron
What kind of aliens did you have in mind?
Posted: Sat Jan 05, 2008 7:14 am
by Agentarrow
futuristic, cyborg type. not humanoid, etc.
Posted: Sat Jan 05, 2008 7:35 pm
by darksmaster923
Agentarrow wrote:futuristic, cyborg type. not humanoid, etc.
be more specific
Posted: Sat Jan 05, 2008 9:08 pm
by Agentarrow
Remember the space pirates from Metroid Prime? that's the basics of what I want.
Posted: Sun Jan 06, 2008 6:43 am
by fps
I had a few alien designes for other games i was planning on making, possibly working into the less so sane sequals of my current project.
a lot of double inverted knee joints and glass tear drop eyes.
Posted: Sun Jan 06, 2008 8:51 am
by vrageprogrammer
Aliens?
I thought Snake gave you some models?
Posted: Sun Jan 06, 2008 6:05 pm
by darksmaster923
heh heh, i do remember that box idea now.
if you want like a weird alien, you shoiuldnt use the robot skele. too humaniod
Posted: Sun Jan 06, 2008 6:34 pm
by Agentarrow
Snake gave me links to models, but I wanted to put together some original ideas to design a completely original game enemy
So far, my ideas have inverted knees (single joint) and have a raptor style body. with armor. I'm using a basic enemy with the robot bones for now
I'll have to create my own bones and animations eventually. but not until I have a good enemy idea
Posted: Mon Jan 07, 2008 2:36 pm
by vrageprogrammer
LOL, I've set up a topic in the modellers corner forum:
It's called 46 free to use weapons and 96 actors
That site contains .act alient actors too
Posted: Tue Jan 08, 2008 2:49 am
by Agentarrow
I'm not looking for alien downloads, I want ideas for making my own models, not someone else's.
Posted: Wed Jan 09, 2008 4:33 am
by Agentarrow