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Posted: Fri Aug 04, 2006 12:30 am
by steven8
Thanks guys! I think this is going to be pretty neat. I wanted to just do drag and drop placement of the buttons from word go, but i wasn't sure of how to do it. I am anxious to get this done. I will keep you all posted.
Quick question:
Should I keep the multiplayer in, or leave it out for now?
Posted: Fri Aug 04, 2006 1:45 am
by MakerOfGames
Though dicision. I guess the real question is, plan for the future, or wait until it is working? If you want my opinion, make multiplayer if it isnt much work, otherwise, scrap it. I am one that likes to plan ahead so, if multiplayer would become a reality, it would not require you to release a new version.
Posted: Fri Aug 04, 2006 2:00 am
by AndyCR
I'm with MoG.
Posted: Fri Aug 04, 2006 2:08 am
by steven8
It is in there. I'd already started implementing it, so I'll just be 'leaving it in'. Thanks!!
Posted: Fri Aug 04, 2006 2:41 am
by msx
Probably a good idea Steven8 as RF2 may have network code built in when it comes out or it might be a future update for RF2.
Posted: Fri Aug 04, 2006 2:47 am
by Spyrewolf
Should I keep the multiplayer in, or leave it out for now
I'd say put it for now but disable it (grey it out) so put in the code and all you need to do is make the button clickable if we get multi-support.
Can't wait for this!
Posted: Sat Aug 05, 2006 4:18 pm
by steven8
Okay, I will disable the multiplayer. I will put all the code in for it, so it'll be there when we need it.