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Posted: Tue Sep 05, 2006 2:54 pm
by psYco
Ok before I answe Juutis, Jakob let me try answer your question.

Well to be honest I dout that its possible to create an MMOG with RF with out a HUGE amount of work. Its just not meant for MMOGs, it would be better to find an engen that was built frm the ground up to make MMOGs.
Not that Id say its impossible just impracticle since we dont even have a working multiplayer never mind complex networking as afore mentiond.

Its a bit gay that RF has not multi player it would be nice to be able to make sum fast pased indie multiplayer FPS's (they seem to do well)

Ok now @ Juutis: Ja I played WoW for 2 months and I started to get addicted, but when I realised taht I was addicted to the feeling of leveling up and ''showing off'' to every one not the actual gameplay I just said --- this im not --- wasting my life on this and stopped. But as I said I can see how ppl get soooo sucked into it.

Posted: Wed Sep 06, 2006 12:24 am
by jacob
thanks guys

Posted: Sun Sep 10, 2006 2:51 am
by SithMaster
If you want a good free game try guild wars. has two options either level up or start at level 100 i think but less customizing.

most points were made but the main things are getting enough players, maintaining and setting up equipment, and making environments to hold everyone.

also an anti cheating mech and maybe charge a small fee to cover internet connections. but really the content would overwelm a person. youd have to make hundreds of textures, ai scripts for npcs, different skins for every possible player and a way to save everything for those players. though im not familar with these games would the player be able to save to their own pc to save server space? though they could then modify the save.

awhile back someone mentioned starting a rf community server for hosting games. so after a game was made with rf we could find players. or i was just hallucinating again.