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Posted: Fri Jun 08, 2007 7:35 am
by zany_001
so for normal maps could you make a real high poly charachter and normal map it and use the same normal map for a low poly character,and they would look the same?
Posted: Fri Jun 08, 2007 11:04 am
by Jay
almost the same. Although this only comes into effect if the model is affected by light.
Posted: Fri Jun 08, 2007 10:39 pm
by zany_001
so its only the shadow,or its all of it,just it needs a light?
Posted: Mon Jun 11, 2007 9:49 pm
by wackedoutbiker
Well, I can find a good article on normal mapping that can answer your questions...
http://en.wikipedia.org/wiki/Normal_mapping
Posted: Tue Jun 12, 2007 3:27 am
by zany_001
k thnx for that wackedoutbicker.