Some new screens by gamespider....

Game Design, Story, Game Play.
Jay
RF Dev Team
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Post by Jay »

@gamespider: did you use BSP for the collision or just the staticmesh. BSP is faster at collision.
Everyone can see the difficult, but only the wise can see the simple.
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AndyCR
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Post by AndyCR »

hmm... you wanted critisism... err, well. if i must, the fence in screen005.jpg appears to just suddenly end without a trace - perhaps there should be an "end of fence" sprite you could place there?
Gamespider
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Post by Gamespider »

@ Andy
Well, That is the LOD.

@Jay
I used clip brushes for collision detection.
Gamespider
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Post by Gamespider »

My internet connection is only 28kbps. I have to go to a mnet cafe to upload it. It would be in anytime next week.
revolutiongames2004
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Post by revolutiongames2004 »

tight! the only thing is those lights, fixing those would make it perfect
hike1
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Post by hike1 »

Shots like these ought to be on the main page (once you have the demo uploaded)instead of the
dead stuff Daniel has there now. Every shot should link to a real game.
Guest

Post by Guest »

Give it a demo,and where???
Fenix

Post by Fenix »

I'm sure that this hand and arm models are from Counter-Strike: Condition Zero...

give him a glance:

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DoJa
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Post by DoJa »

Sorry for reviving a old topic (very old:P), but what happend?,
Dead the project stop?, i would love a demo:P
Cuz it looks really cool :D
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