Page 2 of 2

Posted: Fri Sep 23, 2005 6:03 pm
by Jay
@gamespider: did you use BSP for the collision or just the staticmesh. BSP is faster at collision.

Posted: Fri Sep 23, 2005 6:08 pm
by AndyCR
hmm... you wanted critisism... err, well. if i must, the fence in screen005.jpg appears to just suddenly end without a trace - perhaps there should be an "end of fence" sprite you could place there?

Posted: Fri Sep 23, 2005 6:51 pm
by Gamespider
@ Andy
Well, That is the LOD.

@Jay
I used clip brushes for collision detection.

Posted: Mon Sep 26, 2005 11:09 am
by Gamespider
My internet connection is only 28kbps. I have to go to a mnet cafe to upload it. It would be in anytime next week.

Posted: Tue Sep 27, 2005 1:52 am
by revolutiongames2004
tight! the only thing is those lights, fixing those would make it perfect

Posted: Tue Sep 27, 2005 4:19 pm
by hike1
Shots like these ought to be on the main page (once you have the demo uploaded)instead of the
dead stuff Daniel has there now. Every shot should link to a real game.

Posted: Mon Nov 14, 2005 1:34 pm
by Guest
Give it a demo,and where???

Posted: Wed Nov 16, 2005 12:05 am
by Fenix
I'm sure that this hand and arm models are from Counter-Strike: Condition Zero...

give him a glance:

Image

Posted: Wed Mar 01, 2006 9:39 am
by DoJa
Sorry for reviving a old topic (very old:P), but what happend?,
Dead the project stop?, i would love a demo:P
Cuz it looks really cool :D