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Re: Mega Cool Water Effect (is it a model?)

Posted: Tue Oct 28, 2008 3:51 pm
by GMer
The flipbooks are for the waterfalls :oops: (Maybe I should have said that...)
For reflections on other objects you could flag a brush "mirror" and set "mirror1st" in the player.ini file to "true", and make sure the "actor name" value in the player setup entity is (for example) virgil.act ... I just need to test it once I get home (darn Apple computers! :lol: )

Re: Mega Cool Water Effect (is it a model?)

Posted: Tue Oct 28, 2008 8:53 pm
by metal_head
mirror doubles the framerate :cry: and I need that chrome effect :) I think that this can be done with a 3D model,but I couldn't get theat effect to work wit h3D models :(